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Your client has become corrupted.????

Posted: Thu Apr 01, 2010 2:15 am
by koth
Every time i join a KAC server it says:
Disconnect: Your client has become corrupted. Please restart your game before reconnecting.
screenshot:
http://hellsgamers.com/forums/attachmen ... 1269671831

This is for counter strike source

Things i have tried to do to fix it:
-delete clientreg.blob/AppUpdateStats.blob/steamclient.dll
-reinstalling css
-i do have a SSD, and it does NOT allow trim to be enabled
this is my SSD: http://www.amazon.com/dp/B001EHQGT2/ref ... B001EHQGT2

if anyone has any ideas as to what else i can try please post.

Re: Your client has become corrupted.????

Posted: Thu Apr 01, 2010 7:16 am
by asherkin
You are returning an invalid value for a cvar, this would have been reverted when you reinstalled CS:S, so it's something you are probably doing knowingly, or you maintained your previous config, perhaps ping-masking?

Re: Your client has become corrupted.????

Posted: Thu Apr 01, 2010 10:16 am
by nightrider
ping-masking is a good thought.
Try connecting with a generic config file to an effected server.

Good ideas asherkin

Re: Your client has become corrupted.????

Posted: Thu Apr 01, 2010 2:42 pm
by koth
naw i dont ping mask but this is my config that i use

cl_ragdoll_physics_enable "0"
r_lod "2"
mat_monitorgamma "1.6"
fps_max "200"
zoom_sensitivity_ratio "1.2"

mat_hdr_enabled 0
mat_forcehardwaresync 0
mat_hdr_level 0
mat_bloomscale "0" // changeable
mat_bumpmap "0" // changeable
mat_clipz "1" // changeable
mat_colorcorrection "0" // changeable
mat_compressedtextures "1" // changeable
mat_debug_postprocessing_effects "0" // Must be set to 0
mat_debugdepthmode "0" // Must be set to 0
mat_debugdepthval "128" // Must be set to 128
mat_debugdepthvalmax "256" // Must be set to 256
mat_disable_bloom "1" // changeable
mat_filterlightmaps "1" // changeable
mat_forcehardwaresync "0" // changeable
mat_parallaxmap "0" // changeable
mat_picmip "0" // Must not be higher than 2
mat_reducefillrate "1" // changeable
mat_specular "0" // changeable
mat_vsync "0" // changeable

r_dopixelvisibility "0" // changeable
r_drawflecks "0" // changeable
r_drawmodeldecals "0" // changeable
r_dynamic "0" // changeable
r_eyes "0" // changeable
r_flex "0" // changeable
r_lightaverage "1" // Must be set to 1
r_lod "2" // Must be set to -1/0/1/2
r_maxdlights "32" // Must be set to 32
r_occlusion "1" // changeable
r_renderoverlayfragment "0" // changeable
r_rootlod "2" // Must be set to 0/1/2
r_teeth "0" // changeable
r_waterforceexpensive "0" // changeable
r_waterdrawreflection "0" // changeable
r_worldlights "2" // Must be set to 2
r_worldlightmin "0.0002" // Must be set to .0002

jpeg_quality "100" // Must be set to 100

ill take out both configs now and try it without any configs

Re: Your client has become corrupted.????

Posted: Fri Apr 02, 2010 10:38 am
by lhffan
Remember to disable the steam cloud. Othervice your configs will be resetted

Re: Your client has become corrupted.????

Posted: Mon May 10, 2010 2:12 am
by Sheldon
A lot of players have this problem, is the "not allowed cvars" list somewhere on this forum ???

Re: Your client has become corrupted.????

Posted: Wed Sep 01, 2010 2:52 am
by Sheldon
up ?

Re: Your client has become corrupted.????

Posted: Wed Sep 01, 2010 5:27 am
by Kigen
I've heard of SSD's causing memory corruption before.

I suggest seeing if there are updated drivers available for your SSD.