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fast weapon switch/aim scripts detection?

Posted: Sat Feb 12, 2011 10:06 am
by Enemy1
Hi !

We are running some dayofdefeat:source servers and have noticed that we have some players that is using scripts to switch+aim on our servers.
I did search and did find one post from 2009 when this option was turned down.
And we do know that scripts are allowed by ESL rules, but in a realism gameplay as dods is this is altering gameplay and we dont want that on ours servers.

We have tested with lowering kac_cmds_spam down to only 2 commands, but it was kicking for stupid things and we added thouse to kac_addignorecmd.
it still kicked alot and now I have

kac_cmds_spam "30"
kac_addignorecmd vban
kac_addignorecmd drop
kac_addignorecmd spec_next
kac_addignorecmd spec_prev
kac_addignorecmd spec_mode
kac_addignorecmd kill

Is it possible to make KAC check for thouse scripts we are after ?
Or is it possible to add commands that it would check for ?

Its a lot of complains and people are getting angry at each other ... we even have admins that is accusing one and another of cheating .. its not good :cry:

Re: fast weapon switch/aim scripts detection?

Posted: Sat Feb 12, 2011 12:49 pm
by Kigen
Well, I was figuring on adding a weight system to the command spam system. So that certain commands could carry more weight than others and thus trigger a kick sooner if a person were spamming certain commands.

Anyway, do you have a copy of the script in question? I would like to see it to know how it works and such.

Re: fast weapon switch/aim scripts detection?

Posted: Sat Feb 12, 2011 5:30 pm
by coach
In the meantime you could try a server command that might work for some scripts. A lot of scripts use the "wait" command so try this in your server.cfg:

sv_allow_wait_command 0

Re: fast weapon switch/aim scripts detection?

Posted: Sun Feb 13, 2011 9:54 pm
by nightrider
Interesting ... thanks Coach