Bhop script/hack detection

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Blacky_Chan
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Bhop script/hack detection

Post by Blacky_Chan » Tue May 04, 2010 6:14 am

Hey just wondering if it would be possible to add something that is possible to detect bhop scripts/hacks possibly by if they get X amount of perfect jumps meaning exact timing or maybe their in air-on ground ratio like Aoki's server? If you added this it would be teh sex.

Zebaas
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Re: Bhop script/hack detection

Post by Zebaas » Mon May 10, 2010 10:04 pm

If you do add it, Make it OPtional. Because I know alot of ppl who use Bhop scripts, And if KaC ruined that, They would go after them.

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Kigen
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Re: Bhop script/hack detection

Post by Kigen » Mon May 10, 2010 11:02 pm

Well, I figured on just fixing the problem itself making bunny hopping useless. Basically you can't jump again for 0.5 sec after you just landed on the ground.

And it would be optional of course cause there are servers that specifically want people to bunny hop.
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Romz
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Re: Bhop script/hack detection

Post by Romz » Tue May 11, 2010 10:30 am

If the server block bunny hop script, that means they can get KAC ban too?

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Kigen
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Re: Bhop script/hack detection

Post by Kigen » Tue May 11, 2010 11:20 pm

I prefer not to ban because some people are very good at bhopping without scripts or cheats. Anyhow, it looks like the next update to CS:S will simply prevent it.
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Zebaas
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Re: Bhop script/hack detection

Post by Zebaas » Wed Jun 09, 2010 1:40 pm

What's the next update that will prevent it?

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johndoe
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Re: Bhop script/hack detection

Post by johndoe » Wed Jun 09, 2010 6:51 pm

Do you know if this update is for HL2DM as well?
Kigen wrote:Well, I figured on just fixing the problem itself making bunny hopping useless. Basically you can't jump again for 0.5 sec after you just landed on the ground.
And it would be optional of course cause there are servers that specifically want people to bunny hop.
Kigen is this already a part of kigen-ac-pub.smx 1.1.8 or the bata version?

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Kigen
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Re: Bhop script/hack detection

Post by Kigen » Wed Jun 09, 2010 9:51 pm

No.
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Mister_Magotchi
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Re: Bhop script/hack detection

Post by Mister_Magotchi » Thu Jul 15, 2010 1:56 am

Kigen, do you still intend to implement your .5 second jump delay plan (or something similar)? Bhopping is still a problem with scripts and good hoppers, but even a bigger problem on 100 tick servers (with the tickrate enabler plugin).

CTS_AE
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Re: Bhop script/hack detection

Post by CTS_AE » Sun Aug 01, 2010 6:03 am

The source of the problem should be gone with the new update to fix the lua scripts ; )

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