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stop scripts

Posted: Wed Apr 14, 2010 7:21 pm
by lhffan
Since it is so easy to script in dods, css?
Vac does not care about that type of modification!

It would be nice if KAC could detect weapon/sound scripts on client, and kick/ban those who uses it!

Re: stop scripts

Posted: Fri Apr 16, 2010 1:28 pm
by Justin
why ban for skins? thats just stupid

Re: stop scripts

Posted: Sat Apr 17, 2010 10:58 pm
by zack2020
There should be a option weather to. But any servers that are allowed to update to the database cannot use that option.

Re: stop scripts

Posted: Mon Apr 19, 2010 5:00 am
by lhffan
Justin wrote:why ban for skins? thats just stupid

Ban for scripts. Skins is another thing. Completely different.

With scripts you can put scope on any weapon, change bullet damage, reduce the recoil to zero, change wall penetration and much more. Would be nice if kac could implement some of the anti script methods that are in this plugin for example.

http://dblocker.didrole.com/

Re: stop scripts

Posted: Wed Apr 21, 2010 2:44 am
by lhffan
Kigen do you know how to use norecoil script exploit?

Re: stop scripts

Posted: Wed Apr 21, 2010 11:35 am
by Justin
but in some skins they have a script file that changes weapon noise and mods. if KAC does end up banning for these can it differentiate from these harmless scripts in skins and ones used for cheating?

Re: stop scripts

Posted: Wed Apr 21, 2010 2:10 pm
by lhffan
Thats is skin that changes the apperance of your weapon and sounds that changes the sound. Thats not the exact same thing as im talking about. Im talking about real scripting, changing a weapon bullet damage from 85 to 300 and no recoil.