Quick Explanation(vban)

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Xaphan
Posts: 23
Joined: Fri Dec 04, 2009 1:17 pm

Re: Quick Explanation(vban)

Post by Xaphan »

I'm not sure when this is occurring and why... But I'll try to reenact this event.
vintage
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Re: Quick Explanation(vban)

Post by vintage »

It happens to my dods server too..

XXX was kicked for command spamming: vban fff 1 in the KAC.log

Sincerely yours.
Xaphan
Posts: 23
Joined: Fri Dec 04, 2009 1:17 pm

Re: Quick Explanation(vban)

Post by Xaphan »

It seems others have come across with the same issue.

hlds Digest, Vol 29, Issue 58

Code: Select all

After going through one of my servers Sourcemod command logs I came
across that a number of players executes those commands.
The log messages would look like:
07/18/10 13:39:10: Name<180><STEAM_0:0:123456><> executes: vmodenable 1
07/18/10 13:39:10: Name<180><STEAM_0:0:123456><> executes: vban 0 0 0
Some admins and some non-admins are reported to execute those. Yet, I
can't find them with cvarlist neither on my client or on the server.

It's a Counter-Strike Source server with:
Metamod v1.8.2
Sourcemod v1.3.4-dev
Zombiemod:Reloaded v3.0.0-b2

Does anyone have an idea what those commands do?
Xaphan
Posts: 23
Joined: Fri Dec 04, 2009 1:17 pm

Re: Quick Explanation(vban)

Post by Xaphan »

ok we are still seeing this vban kick, I finally came across the following code(line 00169) in the sdk's.
so now we know vban is associated with in-game voice.
After hearing a few complaints from others, being kicked for muting others.
I put these 2 together, but I'm still not able to reproduce the vban command spamming kick, it seems like a random kick when someone tries to mute another that is command spamming?

Code: Select all

00150 bool CVoiceGameMgr::ClientCommand(CBasePlayer *pPlayer, const char *cmd)
00151 {
00152         int playerClientIndex = pPlayer->entindex() - 1;
00153         if(playerClientIndex < 0 || playerClientIndex >= m_nMaxPlayers)
00154         {
00155                 VoiceServerDebug( "CVoiceGameMgr::ClientCommand: cmd %s from invalid client (%d)\n", cmd, playerClientIndex );
00156                 return true;
00157         }
00158 
00159         bool bBan = stricmp(cmd, "vban") == 0;
00160         if(bBan && engine->Cmd_Argc() >= 2)
00161         {
00162                 for(int i=1; i < engine->Cmd_Argc(); i++)
00163                 {
00164                         unsigned long mask = 0;
00165                         sscanf(engine->Cmd_Argv(i), "%x", &mask);
00166 
00167                         if(i <= VOICE_MAX_PLAYERS_DW)
00168                         {
00169                                 VoiceServerDebug( "CVoiceGameMgr::ClientCommand: vban (0x%x) from %d\n", mask, playerClientIndex );
00170                                 g_BanMasks[playerClientIndex].SetDWord(i-1, mask);
00171                         }
00172                         else
00173                         {
00174                                 VoiceServerDebug( "CVoiceGameMgr::ClientCommand: invalid index (%d)\n", i );
00175                         }
00176                 }
00177 
00178                 // Force it to update the masks now.
00179                 //UpdateMasks();                
00180                 return true;
00181         }
00182         else if(stricmp(cmd, "VModEnable") == 0 && engine->Cmd_Argc() >= 2)
00183         {
00184                 VoiceServerDebug( "CVoiceGameMgr::ClientCommand: VModEnable (%d)\n", !!atoi(engine->Cmd_Argv(1)) );
00185                 g_PlayerModEnable[playerClientIndex] = !!atoi(engine->Cmd_Argv(1));
00186                 g_bWantModEnable[playerClientIndex] = false;
00187                 //UpdateMasks();                
00188                 return true;
00189         }
00190         else
00191         {
00192                 return false;
00193         }
00194 }
Kigen
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Re: Quick Explanation(vban)

Post by Kigen »

kac_addignorecmd vban
Image
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