CS:S Gungame 5.1 - eventscripts only

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Lester
Posts: 1
Joined: Mon May 17, 2010 5:19 am

CS:S Gungame 5.1 - eventscripts only

Post by Lester »

Hi there, I've made a test server running GG 5.1 purely using Eventscripts + dependencies [EST + Source Python Extensions (SPE)] and using eXtensible Admin (XA) which is great and the most clean approch it seems.

No more Mani/sourcemod/metamod where it seems a lot of todays problems with security is placed.

Ofcourse the new CS:S update will "fix" some of the exploits and glitches, but may introduce new ones aswell.

Will we at some point see an eventscripts only version, cutting the need for sourcemod/metamod?

Our server is more or less strictly Python-based now, and it's crazy fast - would really love to give sourcemod/metamod the boot. Less is more.
Blackfoot
Posts: 36
Joined: Thu Oct 08, 2009 12:15 am

Re: CS:S Gungame 5.1 - eventscripts only

Post by Blackfoot »

Currently the KAC plugin only runs under soucemod, but i believe he is working on a flat file one.
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