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Hold on 1.2.x development

Posted: Wed May 12, 2010 5:48 am
by Kigen
In light of the recent announcement from VALVe in regards to a massive CS:S update I will not be making any more updates to the 1.2.x branch of KAC. That is unless critical bugs or exploits with either KAC of the current version of CS:S are found.

Regards,
- Kigen

Re: Hold on 1.2.x development

Posted: Wed May 12, 2010 11:51 am
by nightrider
Agreed this certainly changes things with Counter-Strike Source moving to the orange box.
Some good some bad.
Is it working off the orange box engine now.
It is on the exact same engine that TF2 and DOD:S are currently on.

Re: Hold on 1.2.x development

Posted: Wed May 12, 2010 1:19 pm
by Kigen
As long as game play doesn't change I don't mind. The main thing is I want them to fix the exploits and crashes in the engine that have been around for years like the rcon crash.

Re: Hold on 1.2.x development

Posted: Sat May 15, 2010 12:30 pm
by riot
Is there anyway you can block lua scripting for the current cs:s? That would be extremely appreciated. I was thinking like getting the users print_plugins or something and if it reads any 3rd party plugins AT ALL it blocks them from joining, kicks them, or bans them.

Re: Hold on 1.2.x development

Posted: Sat May 15, 2010 7:43 pm
by riot
Anyone?

Re: Hold on 1.2.x development

Posted: Sat May 15, 2010 7:45 pm
by dataviruset
riot wrote:Anyone?
I'm sure Kigen will look into that or find another way to block the exploits themselves.

Re: Hold on 1.2.x development

Posted: Sun Jun 13, 2010 5:57 pm
by Kigen
I will now be releasing bug fix updates shortly. Feature improvements will still be on hold.