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To those who wish to take over KAC on SourceMod development

Posted: Mon May 09, 2011 4:56 am
by Kigen
~snip~

Re: To those who wish to take over KAC on SourceMod developm

Posted: Mon May 09, 2011 5:07 am
by dataviruset
I don't feel that I have the required skills for this, but I really hope you'll find somebody to take over the SM development of KAC!

Re: To those who wish to take over KAC on SourceMod developm

Posted: Mon May 09, 2011 10:16 am
by Kigen
dataviruset wrote:I don't feel that I have the required skills for this, but I really hope you'll find somebody to take over the SM development of KAC!
Actually, I feel that you do. I've done all the functionality coding that can be done within SourceMod. All someone would need to do is probably clean the code up a bit and keep it up to date.

Re: To those who wish to take over KAC on SourceMod developm

Posted: Mon May 09, 2011 10:31 am
by klausenbusk
I would like continue development of KAC, but i don't think i'm good enough... :D
I have only published this simple plugin [CS:S] Clan Tags AFK status otherwise I have made ​​some other small plugins:) (auto respawn, weapon cleaner 60 after drop, noblock when stuck), and a buildmod (2500 lines)


But cannon good work kigenac :)

Re: To those who wish to take over KAC on SourceMod developm

Posted: Mon May 09, 2011 11:23 am
by Kigen
Pending further information I am locking this topic.

Re: To those who wish to take over KAC on SourceMod developm

Posted: Mon May 09, 2011 12:19 pm
by nightrider
Topic posted at your request on AlliedMods.
http://forums.alliedmods.net/showthread ... ost1466335

Re: To those who wish to take over KAC on SourceMod developm

Posted: Mon May 09, 2011 4:51 pm
by Kigen