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Re: 5/5/2011 Valve update crash fix

Posted: Mon May 09, 2011 11:03 pm
by needarideyo
..... -_-

I meant "rip" as in "looking at the coding of the plugin, copying chunks of it, then making large modifications to meet my needs".

I'm not exactly a pro at SourcePawn.

Re: 5/5/2011 Valve update crash fix

Posted: Tue May 10, 2011 12:16 am
by nightrider
needarideyo wrote:..... -_-

I meant "rip" as in "looking at the coding of the plugin, copying chunks of it, then making large modifications to meet my needs".

I'm not exactly a pro at SourcePawn.
I don't think so. That would not be tolerated by anyone as it would be whole lifting of code.

Re: 5/5/2011 Valve update crash fix

Posted: Tue May 10, 2011 1:07 am
by Kigen
nightrider wrote:
needarideyo wrote:..... -_-

I meant "rip" as in "looking at the coding of the plugin, copying chunks of it, then making large modifications to meet my needs".

I'm not exactly a pro at SourcePawn.
I don't think so. That would not be tolerated by anyone as it would be whole lifting of code.
I think he means private modifications that he doesn't distribute. Either way, GPL does allow him to distribute such modifications, regardless of moral or ethical implications.

Re: 5/5/2011 Valve update crash fix

Posted: Tue May 10, 2011 3:33 am
by matrixmark
Hey,

Glad to see the download is back up and the repos.

Just wondering if we "need" to install the KAC 1.2.1.8 version now that valve fixed their cockup.

Thanks

Mark

Re: 5/5/2011 Valve update crash fix

Posted: Tue May 10, 2011 6:26 am
by Kigen
No, I reverted KAC back to 1.2.1.7 since VALVe fixed the issue.

Re: 5/5/2011 Valve update crash fix

Posted: Tue May 10, 2011 6:56 am
by matrixmark
Ok thats great :D thanks Kigen