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KAC Anti-Wallhack: Disabled

Posted: Sat Sep 17, 2011 4:32 pm
by Towlie
Hi i Installed sockets installed kac installed sdkhooks and everything is running fine but when i type kac_status in console it pops up with

Kigen's Anti-Cheat Status Report

Client Module: On
Client Anti-Rejoin: Off
Client Name Protection: On
Command Protection: On
Command Spam Protection: On
CVars Detection: On
Eye Test: Disabled
Anti-Wallhack: Off

as you can see everything is running fine here eccept for the Anti-Wallhack i enabled the anti wallhack in my server.cfg but its still saying its disabled heres my kac CONFIG for my server.cfg:

kac_client_enable 1
kac_client_antirejoin 1
kac_client_nameprotect 1
kac_eyes_antiwall 1
kac_eyes_enable 0

Re: KAC Anti-Wallhack: Disabled

Posted: Sat Sep 17, 2011 5:06 pm
by nightrider
Generally consider Anti-Wallhack very beta.
You may find your server population hates it when it's enabled.
Models tend to pop in and out from door frames and scouters hate it.

The command you reference should get the system on
kac_eyes_antiwall 1

What version of KAC are you currently running?
You can use the command
kac_version

Current version is 1.2.2.0

Re: KAC Anti-Wallhack: Disabled

Posted: Sat Sep 17, 2011 5:16 pm
by Towlie
Well this is werid i type kac version in console and this happens:

] kac_version
Unknown command: kac_version

However:

it says kac is loaded in my sm plugins

"Kigen's Anti-Cheat" (1.2.2.0) by CodingDirect LLC

Re: KAC Anti-Wallhack: Disabled

Posted: Sat Sep 17, 2011 7:50 pm
by coach
Also you don't need to put commands in your server.cfg. A cfg file is created when the server starts in gamemod/cfg/sourcemod/kigenac.cfg

Just edit the commands there.

Re: KAC Anti-Wallhack: Disabled

Posted: Sat Sep 17, 2011 9:12 pm
by Towlie
coach wrote:Also you don't need to put commands in your server.cfg. A cfg file is created when the server starts in gamemod/cfg/sourcemod/kigenac.cfg

Just edit the commands there.
U Sir are awesome what i did was put my kac config in my server.cfg so i deleted it out of my server.cfg and put the config in the auto generated file and my anti wall hack is on Thank You so much coach u are awesome :D

Re: KAC Anti-Wallhack: Disabled

Posted: Sun Sep 18, 2011 9:04 am
by nightrider
I'm not sure if I understand your solution .
cstrike\cfg\sourcemod\kigenac.cfg

Code: Select all

// This file was auto-generated by SourceMod (v1.3.5)
// ConVars for plugin "kigen-ac-pub.smx"


// This will prevent people from leaving the game then rejoining to respawn.
// -
// Default: "1"
kac_client_antirejoin "0"

// Seconds to prevent someone from restablishing a connection. 0 to disable.
// -
// Default: "1"
kac_client_antispamconnect "0"

// Enable the Client Protection module.
// -
// Default: "1"
kac_client_enable "1"

// This will protect the server from name crashes and hacks.
// -
// Default: "1"
kac_client_nameprotect "1"

// If the Commands Module of KAC is enabled.
// -
// Default: "1"
kac_cmds_enable "1"

// Log command usage.  Use only for debugging purposes.
// -
// Default: "0"
kac_cmds_log "0"

// Amount of commands in one second before kick.  0 for disable.
// -
// Default: "30"
kac_cmds_spam "30"

// Enable the CVar checks module.
// -
// Default: "1"
kac_cvars_enable "1"

// Enable anti-wallhack
// -
// Default: "0"
kac_eyes_antiwall "0"

Re: KAC Anti-Wallhack: Disabled

Posted: Sun Sep 18, 2011 11:33 am
by Towlie
nightrider wrote:I'm not sure if I understand your solution .
cstrike\cfg\sourcemod\kigenac.cfg

Code: Select all

// This file was auto-generated by SourceMod (v1.3.5)
// ConVars for plugin "kigen-ac-pub.smx"


// This will prevent people from leaving the game then rejoining to respawn.
// -
// Default: "1"
kac_client_antirejoin "0"

// Seconds to prevent someone from restablishing a connection. 0 to disable.
// -
// Default: "1"
kac_client_antispamconnect "0"

// Enable the Client Protection module.
// -
// Default: "1"
kac_client_enable "1"

// This will protect the server from name crashes and hacks.
// -
// Default: "1"
kac_client_nameprotect "1"

// If the Commands Module of KAC is enabled.
// -
// Default: "1"
kac_cmds_enable "1"

// Log command usage.  Use only for debugging purposes.
// -
// Default: "0"
kac_cmds_log "0"

// Amount of commands in one second before kick.  0 for disable.
// -
// Default: "30"
kac_cmds_spam "30"

// Enable the CVar checks module.
// -
// Default: "1"
kac_cvars_enable "1"

// Enable anti-wallhack
// -
// Default: "0"
kac_eyes_antiwall "0"
Here is what i got in cstrike/cfg/sourcemod/kigenac.cfg

Code: Select all

// This file was auto-generated by SourceMod (v1.3.7)
// ConVars for plugin "kigen-ac-pub.smx"


// This will prevent people from leaving the game then rejoining to respawn.
// -
// Default: "0"
kac_client_antirejoin "1"

// Seconds to prevent someone from restablishing a connection. 0 to disable.
// -
// Default: "0"
kac_client_antispamconnect "0"

// Enable the Client Protection module.
// -
// Default: "1"
kac_client_enable "1"

// This will protect the server from name crashes and hacks.
// -
// Default: "1"
kac_client_nameprotect "1"

// If the Commands Module of KAC is enabled.
// -
// Default: "1"
kac_cmds_enable "1"

// Log command usage.  Use only for debugging purposes.
// -
// Default: "0"
kac_cmds_log "0"

// Amount of commands in one second before kick.  0 for disable.
// -
// Default: "30"
kac_cmds_spam "30"

// Enable the CVar checks module.
// -
// Default: "1"
kac_cvars_enable "1"

// Enable anti-wallhack
// -
// Default: "0"
kac_eyes_antiwall "1"

I just changed the kac_eyes_antiwall to 1 and it works because before i put the kac_eyes_antiwall command in my server.cfg

Re: KAC Anti-Wallhack: Disabled

Posted: Mon Sep 19, 2011 2:10 am
by coach
It should actually still work if you added the individual commands into your server.cfg

That was how I added extra commands to limit rates etc but now they are just at the bottom of my kigenac.cfg file :D

Re: KAC Anti-Wallhack: Disabled

Posted: Mon Sep 19, 2011 7:52 pm
by Towlie
coach wrote:It should actually still work if you added the individual commands into your server.cfg

That was how I added extra commands to limit rates etc but now they are just at the bottom of my kigenac.cfg file :D
it didnt for some reason i tihnk what happend is: The server executed the server.cfg thenw hen it executed kigenac.cfg it overwrited my server.cfg commands. thats what i belive what happend.