KAC Anti-Wallhack: Disabled

Post your support questions here. Please search before asking a question.
Post Reply
Towlie
Posts: 7
Joined: Sat Sep 17, 2011 4:20 pm

KAC Anti-Wallhack: Disabled

Post by Towlie » Sat Sep 17, 2011 4:32 pm

Hi i Installed sockets installed kac installed sdkhooks and everything is running fine but when i type kac_status in console it pops up with

Kigen's Anti-Cheat Status Report

Client Module: On
Client Anti-Rejoin: Off
Client Name Protection: On
Command Protection: On
Command Spam Protection: On
CVars Detection: On
Eye Test: Disabled
Anti-Wallhack: Off

as you can see everything is running fine here eccept for the Anti-Wallhack i enabled the anti wallhack in my server.cfg but its still saying its disabled heres my kac CONFIG for my server.cfg:

kac_client_enable 1
kac_client_antirejoin 1
kac_client_nameprotect 1
kac_eyes_antiwall 1
kac_eyes_enable 0

User avatar
nightrider
Community Moderator
Posts: 878
Joined: Thu Oct 08, 2009 2:38 am
Location: under a rock

Re: KAC Anti-Wallhack: Disabled

Post by nightrider » Sat Sep 17, 2011 5:06 pm

Generally consider Anti-Wallhack very beta.
You may find your server population hates it when it's enabled.
Models tend to pop in and out from door frames and scouters hate it.

The command you reference should get the system on
kac_eyes_antiwall 1

What version of KAC are you currently running?
You can use the command
kac_version

Current version is 1.2.2.0

Towlie
Posts: 7
Joined: Sat Sep 17, 2011 4:20 pm

Re: KAC Anti-Wallhack: Disabled

Post by Towlie » Sat Sep 17, 2011 5:16 pm

Well this is werid i type kac version in console and this happens:

] kac_version
Unknown command: kac_version

However:

it says kac is loaded in my sm plugins

"Kigen's Anti-Cheat" (1.2.2.0) by CodingDirect LLC

coach
Posts: 87
Joined: Fri Jul 31, 2009 5:46 am
Location: Melbourne, Victoria, Australia
Contact:

Re: KAC Anti-Wallhack: Disabled

Post by coach » Sat Sep 17, 2011 7:50 pm

Also you don't need to put commands in your server.cfg. A cfg file is created when the server starts in gamemod/cfg/sourcemod/kigenac.cfg

Just edit the commands there.

Towlie
Posts: 7
Joined: Sat Sep 17, 2011 4:20 pm

Re: KAC Anti-Wallhack: Disabled

Post by Towlie » Sat Sep 17, 2011 9:12 pm

coach wrote:Also you don't need to put commands in your server.cfg. A cfg file is created when the server starts in gamemod/cfg/sourcemod/kigenac.cfg

Just edit the commands there.
U Sir are awesome what i did was put my kac config in my server.cfg so i deleted it out of my server.cfg and put the config in the auto generated file and my anti wall hack is on Thank You so much coach u are awesome :D

User avatar
nightrider
Community Moderator
Posts: 878
Joined: Thu Oct 08, 2009 2:38 am
Location: under a rock

Re: KAC Anti-Wallhack: Disabled

Post by nightrider » Sun Sep 18, 2011 9:04 am

I'm not sure if I understand your solution .
cstrike\cfg\sourcemod\kigenac.cfg

Code: Select all

// This file was auto-generated by SourceMod (v1.3.5)
// ConVars for plugin "kigen-ac-pub.smx"


// This will prevent people from leaving the game then rejoining to respawn.
// -
// Default: "1"
kac_client_antirejoin "0"

// Seconds to prevent someone from restablishing a connection. 0 to disable.
// -
// Default: "1"
kac_client_antispamconnect "0"

// Enable the Client Protection module.
// -
// Default: "1"
kac_client_enable "1"

// This will protect the server from name crashes and hacks.
// -
// Default: "1"
kac_client_nameprotect "1"

// If the Commands Module of KAC is enabled.
// -
// Default: "1"
kac_cmds_enable "1"

// Log command usage.  Use only for debugging purposes.
// -
// Default: "0"
kac_cmds_log "0"

// Amount of commands in one second before kick.  0 for disable.
// -
// Default: "30"
kac_cmds_spam "30"

// Enable the CVar checks module.
// -
// Default: "1"
kac_cvars_enable "1"

// Enable anti-wallhack
// -
// Default: "0"
kac_eyes_antiwall "0"

Towlie
Posts: 7
Joined: Sat Sep 17, 2011 4:20 pm

Re: KAC Anti-Wallhack: Disabled

Post by Towlie » Sun Sep 18, 2011 11:33 am

nightrider wrote:I'm not sure if I understand your solution .
cstrike\cfg\sourcemod\kigenac.cfg

Code: Select all

// This file was auto-generated by SourceMod (v1.3.5)
// ConVars for plugin "kigen-ac-pub.smx"


// This will prevent people from leaving the game then rejoining to respawn.
// -
// Default: "1"
kac_client_antirejoin "0"

// Seconds to prevent someone from restablishing a connection. 0 to disable.
// -
// Default: "1"
kac_client_antispamconnect "0"

// Enable the Client Protection module.
// -
// Default: "1"
kac_client_enable "1"

// This will protect the server from name crashes and hacks.
// -
// Default: "1"
kac_client_nameprotect "1"

// If the Commands Module of KAC is enabled.
// -
// Default: "1"
kac_cmds_enable "1"

// Log command usage.  Use only for debugging purposes.
// -
// Default: "0"
kac_cmds_log "0"

// Amount of commands in one second before kick.  0 for disable.
// -
// Default: "30"
kac_cmds_spam "30"

// Enable the CVar checks module.
// -
// Default: "1"
kac_cvars_enable "1"

// Enable anti-wallhack
// -
// Default: "0"
kac_eyes_antiwall "0"
Here is what i got in cstrike/cfg/sourcemod/kigenac.cfg

Code: Select all

// This file was auto-generated by SourceMod (v1.3.7)
// ConVars for plugin "kigen-ac-pub.smx"


// This will prevent people from leaving the game then rejoining to respawn.
// -
// Default: "0"
kac_client_antirejoin "1"

// Seconds to prevent someone from restablishing a connection. 0 to disable.
// -
// Default: "0"
kac_client_antispamconnect "0"

// Enable the Client Protection module.
// -
// Default: "1"
kac_client_enable "1"

// This will protect the server from name crashes and hacks.
// -
// Default: "1"
kac_client_nameprotect "1"

// If the Commands Module of KAC is enabled.
// -
// Default: "1"
kac_cmds_enable "1"

// Log command usage.  Use only for debugging purposes.
// -
// Default: "0"
kac_cmds_log "0"

// Amount of commands in one second before kick.  0 for disable.
// -
// Default: "30"
kac_cmds_spam "30"

// Enable the CVar checks module.
// -
// Default: "1"
kac_cvars_enable "1"

// Enable anti-wallhack
// -
// Default: "0"
kac_eyes_antiwall "1"

I just changed the kac_eyes_antiwall to 1 and it works because before i put the kac_eyes_antiwall command in my server.cfg

coach
Posts: 87
Joined: Fri Jul 31, 2009 5:46 am
Location: Melbourne, Victoria, Australia
Contact:

Re: KAC Anti-Wallhack: Disabled

Post by coach » Mon Sep 19, 2011 2:10 am

It should actually still work if you added the individual commands into your server.cfg

That was how I added extra commands to limit rates etc but now they are just at the bottom of my kigenac.cfg file :D

Towlie
Posts: 7
Joined: Sat Sep 17, 2011 4:20 pm

Re: KAC Anti-Wallhack: Disabled

Post by Towlie » Mon Sep 19, 2011 7:52 pm

coach wrote:It should actually still work if you added the individual commands into your server.cfg

That was how I added extra commands to limit rates etc but now they are just at the bottom of my kigenac.cfg file :D
it didnt for some reason i tihnk what happend is: The server executed the server.cfg thenw hen it executed kigenac.cfg it overwrited my server.cfg commands. thats what i belive what happend.

Post Reply

Who is online

Users browsing this forum: Baidu [Spider], Bing [Bot] and 3 guests