Search found 1173 matches

by Kigen
Tue Aug 19, 2008 12:52 pm
Forum: Bugs
Topic: bug.
Replies: 5
Views: 10462

Re: bug.

See http://forums.alliedmods.net/showthread.php?t=72354 it has 1.1.6 which fixes that problem.
by Kigen
Mon Aug 18, 2008 1:25 pm
Forum: Bugs
Topic: bug.
Replies: 5
Views: 10462

Re: bug.

I'll look into it.
by Kigen
Sun Aug 10, 2008 5:57 pm
Forum: General Discussion
Topic: Thorough Explanation of KAC ID's
Replies: 14
Views: 27032

Re: Thorough Explanation of KAC ID's

Again, KAC doesn't ban for script, only 3rd party cheats.
by Kigen
Fri Jul 18, 2008 7:43 pm
Forum: General Discussion
Topic: Logo-zor?
Replies: 12
Views: 22270

Re: Logo-zor?

Please keep 'em coming. :)

Just let it be known that I do appriciate you and sUiCiDeR's work in this. :) Also, if ya want you guys can attempt to design a full web-page for KAC.
by Kigen
Fri Jul 18, 2008 7:40 pm
Forum: Suggestions
Topic: Standalone Version?
Replies: 11
Views: 18387

Re: Standalone Version?

The crashing issues should be fixed in my most recent beta of KAC 1.1.4.

*removed link*
by Kigen
Wed Jul 16, 2008 11:40 am
Forum: Suggestions
Topic: Standalone Version?
Replies: 11
Views: 18387

Re: Standalone Version?

I'm fixing up the errors the SourceMod version had. While working on the stand-alone version as well.
by Kigen
Fri Jul 11, 2008 8:37 pm
Forum: General Discussion
Topic: Thorough Explanation of KAC ID's
Replies: 14
Views: 27032

Re: Thorough Explanation of KAC ID's

Like I said, in the code there is a list of cvars with numbers after them. The last number represents x.
by Kigen
Fri Jul 11, 2008 7:33 pm
Forum: General Discussion
Topic: Thorough Explanation of KAC ID's
Replies: 14
Views: 27032

Re: Thorough Explanation of KAC ID's

Well ya have to really have an understanding of code. :p To understand it atm.
by Kigen
Thu Jul 10, 2008 5:25 pm
Forum: General Discussion
Topic: Logo-zor?
Replies: 12
Views: 22270

Re: Logo-zor?

Well, I'm considering my over all layout and we'll have to see where that goes.

But thank you for your contributions. :)
by Kigen
Thu Jul 10, 2008 5:08 pm
Forum: Suggestions
Topic: Standalone Version?
Replies: 11
Views: 18387

Re: Standalone Version?

That is currently being worked on.

Its the newer version I've been talking about in other posts.

SourceMod is rather limited in what it can do anti-cheat wise, and connection wise. Besides, most of the Source engine game community does not use SourceMod.